Werewolf, also known as Mafia is a party game played on Board AF.
Game Information[]
In its simplest form, Werewolf is played by two teams: the werewolves and the villagers. Live games require a moderator who does not participate as a player, and identities are assigned by handing out cards, or by other non-verbal methods such as physically tapping players. At the start of the game, every werewolf is given the identities of their teammates, whereas the innocents only receive the number of werewolves in the game, and do not know which players are werewolves and which are villagers.
In an open setup, the numbers of each power role (e.g. militia) present in the game is known to the players, while in a closed setup, this information is not revealed, and in a semi-open setup, only limited or tentative information about the power roles is revealed. Thus, in an open or semi-open setup, if it is revealed that no militia are present in the game, it will not be possible for a werewolf to plausibly claim a militia role.
There are two phases: night and day. At night, certain players secretly perform special actions; during day, players discuss and vote to eliminate one player. These phases alternate with each other until all werewolves have been eliminated or they reach numerical parity with the innocents.
Some players may be given roles with special abilities. Common special roles include:
- Seer — a villager who may learn the team of one player every night;
- Protector — a villager who may protect a player from being killed every night, but can only do so once in each game;
- Masons — village-aligned players who can recognize each other
It is recommended to hav exactly two mafiosi and that the first phase be night and that there be an odd number of players (including the moderator). These specifications avoid a tie votes for eliminations and ensure that the game will end dramatically on an elimination rather than anticlimactically with murder as a foregone conclusion.
Night[]
All players close their eyes. The moderator then instructs all werewolves to open their eyes and acknowledge their accomplices. The werewolves pick a "victim" by silently gesturing to indicate their target and to show unanimity then close their eyes again.
A similar process occurs for other roles with nightly actions. In the case of the seer, the moderator may indicate the target's innocence or guilt by using gestures such as nodding or head shaking.
Day[]
The moderator instructs players to open their eyes and announces who "died" the previous night. Discussion ensues among the living players. At any point, a player may accuse someone of being a werewolf and prompt others to vote to eliminate them. If over half of the players do so, the accused person is eliminated and night begins. Otherwise, the phase continues until an elimination occurs.
According to some rules, the role of dead players should not be revealed; according to others, for example, if the protector dies, nobody should know that. In both cases, dead players are not permitted to attempt to influence the remainder of the game.
Because players have more freedom to deliberate, days tend to be longer than nights.
Episodes[]
Series | Episodes |
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Who The Hell Is The Werewolf? |
Games on Board AF | ||||
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2016 | ||||
2017 | ||||
2018 | ||||
2019 | ||||
2020 | ||||
2021 | ||||
2022 | ||||
2023 | ||||
2024 |