- " Super Smash Bros. has a long tradition of making you wonder if your controller would break if you smash it against your friend's head, but I really feel like they've perfected things in Brawl. There's lots of characters whose attacks that you feel are way overpowered. At least once during every Smash Bros. session, someone's going to get screamed at for picking a "goddamn noob character". And if you have items on, you might as well phone the cops now before you start, because there will be physical violence when someone who should be dead with 150% damage just happens to get lucky and wind up next to a hammer."
Super Smash Bros. Brawl is a 2008 fighting game developed and published by Nintendo and the third installment in the Super Smash Bros. series. The number of playable characters has grown since 2001's Melee, and it is the first game in the series to have playable third-party characters. It includes a more extensive single-player mode than its predecessors, known as the Subspace Emissary (SSE).
Super Smash Bros. Brawl has received universal acclaim and commercially successful worldwide. It was praised for its single-player content, multiplayer modes, the addition of Final Smashes, and the dynamic fighting styles of the characters. Some critics have noted its longer loading times and sometimes lacking graphics.
Like its predecessors, Brawl uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents offscreen as they fight on various stages. Instead of using health bars, characters have a percentage that increases knockback against them, and they die when they fly too far off the stage boundary. Characters fight using a variety of attacks, including standard attacks, more powerful smash attacks, aerial attacks, grabs, throws, pummels, dodges, etc. Brawl introduces the Final Smash, an attack far more powerful than regular ones that have a wide variety of effects from nearly unavoidable blasts to temporary transformations. Characters can use items, each having a different effect.
Modes include standard multiplayer via Nintendo Wi-Fi Connection, Special Brawl (players battle in matches using special rules), Tourney mode (an elimination-based tournament), Rotation (winners or losers are switched out after each round), etc. A new "Adventure" mode called "The Subspace Emissary" (SSE) was added, which features cutscenes, unique character storylines, and numerous side-scrolling levels and bosses. There are 39 characters and 41 stages, including new characters from already-represented franchises and ones from new, third-party franchises.
In 2011, a team of players began development on a mod of Brawl titled "Project M", which was designed to retool Brawl to play more like Melee. It was discontinued in 2015.
|NINTENDO GAMES THAT RUINED FRIENDSHIPS|
|1. SUPER SMASH BOSSES|
2. SUPER SMASH TABUU
|1. SMOSH BROS BRAWL!|
2. WE GET SPANKED IN SMASH BROS
|1. SUPER SMASH CHALLENGE|
2. SMASHING POKEMON WITH JWITTZ
|SMASH BROS SLAP BET!|
Super Smash Bros. Brawl has received universal acclaim and commercially successful worldwide. In the United States, the game sold 874,000 units on launch day and 1.4 million units in its first week to become the fastest-selling video game in Nintendo of America's history. By March 2017, 13.21 million units were sold worldwide.
Brawl recieved a general average score of 94.4% approval. It was praised for its single-player content, multiplayer modes, the addition of Final Smashes, and the dynamic fighting styles of the characters. Some critics have noted its longer loading times and sometimes lacking graphics.