Nintendo Land is a 2012 party video game developed and published by Nintendo as a pack-in launch title for the Wii U. It features twelve different minigames, each based on an existing Nintendo game franchise, depicted as attractions in the eponymous in-game amusement park. The minigames are designed to demonstrate the concept of the Wii U and the GamePad controller to new players, utilizing many of the controller's features, including its touchscreen controls and motion-sensing capabilities. Some minigames incorporate the Wii Remote Plus and Nunchuk controllers for alternate control schemes and multiplayer support, which also helps exhibit "asymmetric gameplay", a concept in which certain players have different experiences based on the controller they use.
The minigames included divided into Team attractions, playable by 1-5 players; Competitive attractions, playable by 2-5 players; and Solo attractions. playable by one player. Team attractions include The Legend of Zelda: Battle Quest, Metroid Blast, Pikmin Adventure. Competitive attractions include Mario Chase, Luigi's Ghost Mansion, and Animal Crossing: Sweet Day. Solo attractions include Takamaru's Ninja Castle, Donkey Kong's Crash Course, Captain Falcon's Twister Race, Balloon Trip Breeze, Yoshi's Fruit Cart, and Octopus Dance.
The game is one of the highest-selling Wii U games. It was positively received by critics, who praised its party atmosphere and attractions, especially the way they are developed and built up, with a few being critical of simply showing Wii U GamePad capabilities. The ability to download the game was removed from the Nintendo eShop in North America in November 2013 but was re-added in August 2016.
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