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The following is a list of every game featured on the Smosh Games series Why We're Single.

Kinect Star Wars[]

Smosh logo white and black Main article: Kinect Star Wars

Star Wars: Battlefront II[]

Smosh logo white and black Main article: Star Wars: Battlefront II

Star Wars: Demolition[]

Star Wars: Demolition is a 2000 vehicular combat game developed by both Luxoflux and published by LucasArts for the Sony PlayStation and Sega Dreamcast. In it, the Empire declares a ban on Jabba the Hutt's sport of podracing. To replace it, Jabba creates a more life-threatening contest where combatants fight to the death in or on vehicles. Several combatants enter the competition: Boba Fett enters, opting to use only his jetpack. Aurra Sing also enters a swoop bike. Other opponents mount various forms of tanks, landspeeders, and even a rancor to compete in this battle to the death.

Jovenshire recommended this game to fans of vehicular combat and vehicle demolition games.

Episode[]

Star Wars Episode I: Jedi Power Battles[]

Star Wars Episode I: Jedi Power Battles is a 2000 action beat 'em up hack-and-slash game featured on Why We're Single, developed and published by LucasArts for the PlayStation, Dreamcast, and Game Boy Advance. It inserts players into events in and during The Phantom Menace from the perspective of one of five Jedi: Obi-Wan Kenobi, Qui-Gon Jinn, Mace Windu, Adi Gallia, and Plo Koon (there are a number of secret characters that can be unlocked after completing the game).

Emphasis is placed both on completing jumping sequences and defeating enemies. Players can choose to run, jump, slash, and use the Force through the game's ten levels, spanning the events of Episode I. There are a few segments in which the player can pilot various craft. The single-player campaign can also be played in cooperative mode with a second player, while the Dreamcast version has an additional training mode and a two-player duel mode. As players progress, additional lightsaber combos and Force powers are unlocked.

Jovenshire praised the game's mechanically unique Jedi, the co-op multiplayer, and the secret characters (namely Darth Maul).

Episode[]

Star Wars Jedi Knight: Dark Forces II[]

Star Wars Jedi Knight: Dark Forces II is a 1997 first-person shooter game featured on Why We're Single, developed and published by LucasArts for Microsoft Windows and sequel to 1995's Star Wars: Dark Forces. The game follows Kyle Katarn, whose father had been murdered by a Dark Jedi over the location of "The Valley of the Jedi" and the game follows Katarn's attempts to find the Valley and confront his father's killers. Dark Forces II adds some technical and gameplay improvements over its first. The game was a success and a sequel was released in 2002, titled Star Wars Jedi Knight II: Jedi Outcast.

Sohinki loved it because it was the first game to feature first-person Force choking in multiplayer.

Episode[]

Star Wars: Rogue Squadron[]

Star Wars: Rogue Squadron is a 1998 arcade-style action game featured on Why We're Single, developed by Factor 5 and LucasArts and published by LucasArts and Nintendo and released for Windows and N64. The player controls Luke Skywalker, commander of the elite X-wing pilots known as Rogue Squadron. Skywalker and Rogue Squadron fight the Galactic Empire in sixteen missions across various planets. The game received generally positive reviews and it spawned two sequels; Star Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike.

Lasercorn praised the game and liked how each ship handled and how the game distinguished their roles in battle.

Episodes[]

  1. BEST STAR WARS GAME
  2. VIRTUAL REALITY IN YO FACE

Star Wars Rogue Squadron II: Rogue Leader[]

Star Wars Rogue Squadron II: Rogue Leader is a 2001 action flight simulator game featured on Why We're Single, developed by Factor 5 and published by LucasArts for the GameCube. The player controls Luke Skywalker and Wedge Antilles. As the game progresses, Skywalker, Antilles and the Rebel Alliance fight the Galactic Empire in ten missions across various planets.

The game was met with critical acclaim and was a financial success. It was among the highest rated GameCube launch titles and praised for its gameplay and graphics.

Jovenshire loves this game because it has all of the first game's levels but was superior because it features co-op play.

Episode[]

Star Wars: Shadows of the Empire[]

Star Wars: Shadows of the Empire is a 1996 third-person shooter game developed and published by LucasArts for Microsoft Windows and published by Nintendo for the Nintendo 64. Primarily a third-person shooter, the game also utilizes multiple types of vehicular combat sequences. In the game, the player controls the mercenary Dash Rendar in his efforts to help Luke Skywalker and rescue Princess Leia from Prince Xizor's hands. It is part of the Star Wars: Shadows of the Empire multimedia project and takes place as a backstory between The Empire Strikes Back and Return of the Jedi. Tracks from the multimedia project's soundtrack are used as the game's musical score. The game received mixed to positive reviews from critics. Shadows of the Empire was the third top-selling Nintendo 64 game for 1997, with more than 1 million copies sold.

A version for Windows 95 was released on September 17, 1997. The game was re-released for Windows systems on May 3, 2016, through Good Old Games. The re-release allows the game to play on 64-bit Windows installations.

Jovenshire heavily praised this game, namely for its Battle of Hoth stage, balance of genres, and it being the reason for him reading the book.

Episode[]

Star Wars: Super Bombad Racing[]

Star Wars: Super Bombad Racing is a 2001 racing game featured on Why We're Single. Using characters and locations from The Phantom Menace, the game challenges you to race up to eight CPU opponents or four of your friends, using weapons and gadgets to gain the upper hand. A secondary arena battle mode allowed pure combat between racers. The game's trademark was the appearance of the characters: the characters all had oversized heads and piloted shrunken vehicles. The vehicles, however, all hovered, making Super Bombad Racing a unique skill to master in the handling department.

Characters include Darth Maul, Jar Jar Binks, Sebulba, Boss Nass, Obi-Wan Kenobi, Yoda, Anakin Skywalker, and Queen Amidala. Racetracks and arenas are set on the planets Naboo, Coruscant, Tatooine, and Hoth. Unlockable content includes elements mainly from the original trilogy.

Sohinki enjoyed this game, describing it as a Mario Kart-esque Star Wars racing game with bobblehead characters.

Episode[]

Star Wars: The Force Unleashed[]

Smosh logo white and black Main article: Star Wars: The Force Unleashed

Star Wars: The Old Republic[]

Star Wars: The Old Republic is a 2011 Star Wars MMORPG featured on Why We're Single, developed by BioWare Austin and published by LucasArts and Electronic Arts for Microsoft Windows. Set shortly after the establishment of a tenuous peace between the re-emergent Sith Empire and the Galactic Republic, the game features eight different classes, each of which has a three-act storyline that progresses as the character levels up. Players join either the Republic or the Sith but can possess any morality along the light/dark spectrum. Different classes favor different styles of gameplay, and the game features extensive customization options, fully voiced dialogue, companion characters, and dialogue options.

Based on estimates, it is one of the most developmentally expensive games made. The game had 1 million subscribers within three days of its launch, making it the world's "fastest-growing MMO ever", of which it lost a fair share in the following months. The game has since adopted the hybrid free-to-play business model with a remaining subscription option. The game was met with positive reception upon release and has received several updates and expansion packs. Several books and comics based on the game have been released.

Sohinki had a generally positive opinion of this game, calling it "alright", "okay", and a "pretty good game".

Episode[]

Star Wars: X-Wing vs TIE Fighter[]

Star Wars: X-Wing vs TIE Fighter is a 1997 space simulation game featured on Why We're Single, developed by Totally Games and published by LucasArts for Microsoft Windows. With its lack of story-driven campaigns, it is not generally viewed as a part of the regular series of X-Wing games. It includes multiplayer options for up to eight players in free-for-all, team-based, and cooperative play modes, and has a pilot and mission selection system that tracks the player's points and awards. Players can select their spacecraft and squadron (and thus their role in combat) for each mission.

It is the only part of the series designed almost exclusively for multiplayer and/or personal practice only, lacking a storyline. Totally Games later released an expansion called Balance of Power which added a storyline.

Sohinki enjoyed this game and described it as a flight simulator with lasers, which he described as the best part of Star Wars, alongside Force Chokes.

Episode[]

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