Fruit Ninja is a 2010 arcade mobile game developed by Halfbrick. In the game, the player must slice fruit that is thrown into the air by swiping the device's touch screen with their finger or, in the case of the Xbox 360 version, the player's arms and hands. It features multiple gameplay modes, leaderboards and multiplayer.
Players slice fruit with a blade controlled via the touch screen. Extra points are awarded for slicing multiple fruits with one swipe, or "combos", and players can use additional fingers to make multiple slices simultaneously. If three fruits are missed, the game ends, but upon reaching scores in the hundreds, the player will gain an extra life. Bombs are occasionally thrown onto the screen, and will also end the game should the player slice them. Zen mode allows players to seek high scores without the hindrance of bombs for a minute and thirty seconds. Arcade mode gives players sixty seconds to achieve a high score.
The game was well-received by critics; reaching 300 million downloads by May 2012. Reviewers felt that the low cost of the game combined with addictive gameplay yielded an excellent value. They lauded the support and updates provided by Halfbrick, who brought online multiplayer, achievements, and leaderboards to the game. Some critics felt the game's difficulty curve was uneven.
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