Mario Kart Wii

Mario Kart Wii is a game played on Cage Match Challenge and Game Bang.

Game Information
Mario Kart Wii is a 2008 racing game developed and published by Nintendo for the Wii. It is the sixth installment in the Mario Kart series. It sold 37.2 million copies, making it the 9th best selling game of all time, the best selling game of the series, and the 2nd best selling game on the Wii, only behind Wii Sports. The game features multiple single-player and multiplayer game modes, including a four-person split screen. Online multiplayer via Nintendo Wi-Fi Connection was available at launch, but was discontinued in May 2014, along with other Wii and Nintendo DS games that supported online play.

The game features single-player and multiplayer modes. During gameplay, the player views the action from a third-person perspective and can perform tricks while driving that produce speed boosts, such as mid-air stunts, drifting, slipstreaming, and wheelies (bikes only). While driving, the player collects power-ups from item boxes placed in various points on the track. These allow the player to attack opponents, defend against such attacks, or gain boosts in speed.

Each of the game's eight cups (groups of tracks) features four different tracks for a total of 32, 16 of which are new, while the other 16 are retro tracks (updated versions of tracks originally found in previous Mario Kart games. There are ten arena courses available for Battle mode, which include five original courses and five retro courses. Mario Kart Wii also features 24 playable characters from the Mario series. Each character is assigned to one of three different weight classes, which affects the selection of vehicles the character can drive. In addition, Mario Kart Wii introduced two different classes of vehicles, Karts and Bikes. 36 vehicles are available, each of which has different properties that affect how the vehicle handles while driving.

The primary control scheme is the Wii Remote, optionally used in conjunction with the Wii Wheel accessory, which uses the controller's motion-sensing to simulate operating a steering wheel. The other supported control schemes are the Wii Remote with the Nunchuk attachment, the Classic Controller, and the GameCube controller.