Summoners War

Summoner War is a mobile game played on Smosh Games.

Game Information
Players assume the role of a summoner, opening scrolls in order to acquire monsters to fight in turn-based battle.

Monsters
Newly summoned monsters can range from a 1-star grade to a 5-star grade, with 4 and 5 star monsters being the rarest. 5 star monsters have about a 0.5% chance to obtain from a mystical scroll. 4 star monsters have about an 8.2% chance to obtain from a mystical scroll. 3 star monsters have about a 91% chance to summon from a mystical scroll. Using monsters in battle raises their experience level, and they can be evolved to a higher star grade, with the maximum being a 6-star grade.

Cairos Dungeon is a critical element in the game. It is where players farm the majority of their runes, all awakening essences, and a variety of other materials. These dungeons range in difficulty from B1 being the easiest, to B10 as the most challenging.

Monsters come in five elements: water, fire, wind, light, and dark. In terms of attack, water monsters have an advantage over fire, fire has an advantage over wind, and wind has an advantage over water. Light and dark have advantage over each other, but deal regular damage to the other three types. In addition, each monster also has a specific class, such as support, defense, health points, and attack.

In addition to evolving to a higher star grade, another gameplay mechanic is awakening', which transforms the monster. The process requires "essences" of the element of the monster: fire, water, etc. Monsters that are naturally higher stars, or summoned at higher grade, require more essences. Awakening a monster changes its appearance and name, boosts its innate stats, and may allow it to gain a new skill.

Runes
A core mechanic of the game is the use of runes. Each monster can accommodate six runes, which helps boost its innate stats. These can be upgraded using mana (in-game currency), which increases the stats runes provide. Similar to monsters, runes come in different grades, ranging from one to six stars. Higher-grade runes offer better stats, but cost more mana to upgrade and have a lower chance of being upgraded the higher the upgrade is, compared to runes with lower star levels.

All runes provide an additional bonus if the player attaches a complete set to a monster. For example, attaching two Energy Runes will give the monster a 15% health bonus, while attaching four Violent Runes gives the monster a 22% chance to attack again after its turn.