Resident Evil 6

"Many people will complain that the game isn't true to Resident Evil, but rather than whine for nostalgia's sake, I think we should look at the rest of the game and consider it for what it is: a good third person shooter."

- Sohinki

Resident Evil 6 is an action-adventure third-person shooter game played and/or featured on numerous shows:
 * Backseat Gaming and Boss Fight of the Week (with Sohinki and Lasercorn)
 * Gametime with Smosh (with Anthony and Ian)
 * Smosh Game Bang (played by Anthony, Jovenshire, Lasercorn, Mari, Sohinki, and Ian)
 * Featured on Smosh Games Review, Gamer Nation, and I Have a Raging Bonus.

Game Information
Resident Evil 6, called Biohazard 6 (Japanese: バイオハザード6 Hepburn: Baiohazādo Shikkusu), is an 2012 action-adventure third-person shooter developed and published by Capcom. It is the ninth main installment of the Resident Evil series. The story is told from the perspectives of Chris Redfield, a former member and founder of the Bio-terrorism Security Assessment Alliance (BSAA) traumatized by a failed operation; Leon S. Kennedy, a Raccoon City survivor and agent for the US government; Jake Muller, an illegitimate son of Albert Wesker and associate of Sherry Birkin; and Ada Wong, a freelance agent framed for the bio-terrorist attacks by the antagonistic corporation Neo-Umbrella. They must all confront the force behind a massive bio-terrorist attack with the newly developed C-virus in cities across the world. Gameplay is centred around their four interwoven storylines, in which each player-character has unique abilities and styles.

First conceptualised in 2009, with full development commencing the following year under Resident Evil 4 producer Hiroyuki Kobayashi, Resident Evil 6 had a development staff of over 600, making it Capcom's largest production to date. It received mixed reviews upon release; some reviewers praised its storyline and themes, however the four interwoven campaigns were criticized, as well as the game's departure from the survival horror genre. It was a financial success; with over 6 million copies sold, it currently stands as Capcom's second best-selling game. A sequel, Resident Evil 7: Biohazard, was released in January 2017.

Gameplay
Resident Evil 6 allows players to select between four scenarios with interwoven storylines. Each scenario follows one of four main protagonists: Leon S. Kennedy, Chris Redfield, Jake Muller and Ada Wong. The player-characters from each scenario will have their own partners whom are controlled by either AI or another player. Each scenario features a different playstyle, and each central character has unique abilities, which vary from increased reload times and carrying more ammunition. New gameplay mechanics include rolling in any direction and running whilst shooting and sliding. There is a four-player co-op mode.

Players may consume tablets to recover health and more can be produced by mixing herbs. The game features several primary enemies, including zombies and the newly introduced J'avo. Unlike zombies, J'avo can plan an attack, use weapons, and heal themselves. Some mutate to increase their prowess in battle, depending on the injury. The game also features a stamina bar; which depletes once the player performs melee attacks, or uses a "quickshot" — which involves shooting a zombie with a headshot instantly.

The game features two new modes. Mercenaries involves players fighting for survival against hordes of enemies. Agent Hunt allows players to control random enemies in others' online sessions. The longer the player stays in another online session, the more points they will earn.

Reception
Resident Evil 6 received mixed reviews upon release. The storyline, themes, graphics, and AI were praised, but the four campaigns received criticism from reviewers. While Capcom has dubbed the game as a 'dramatic horror', several critics instead noted its departure from the survival horror genre compared to previous installments. Many reviewers listed the game's genre simply as a third-person action shooter. After release, Capcom's Masachika Kawata considered the possibility of rebooting the franchise back to its "classic horror roots".

Resident Evil 6 was a financial success, selling over 6 million copies. It currently stands as Capcom's second best-selling game.