Halo 4

"Halo 4 was a blast to play. I found myself cheering as I was going through the stages, just killing everyone like a badass, and I got a bit choked up by the absolutely amazing voiceover work in this game. With all the great games that have come out this year, I'd say this may be the best Xbox game of 2012, even with the small misses I thought it had. So with that, I give this game nine out of ten halos."

- Jovenshire

Halo 4 is a game featured and played on featured on Gamer Nation, S.A.G.N.U.T., and Smosh Games Review and played on Dope! or Nope, Gametime with Smosh, Raging Bonus, Game Bang, Backseat Gaming, and Smosh Games VS.

Game Information
Halo 4 is a 2012 first-person shooter developed by 343 Industries and published by Microsoft Studios. The seventh main installment in Halo, it is set in the year 2557 and follows a cybernetically enhanced human super-soldier named Master Chief and his AI construct Cortana as they encounter unknown threats while exploring an ancient civilization's planet. Master Chief must battle rogue remnants of the military alliance of alien races known as the Covenant and mechanical warriors of the Forerunner empire known as the Prometheans. The game features a selection of weapons, enemies, and game modes not present in previous titles of the series.

In gameplay, the player's HUD shows real-time information on the player-character's armor system, information on current weapons and abilities, waypoints for objectives, and a motion tracker that detects allies, enemies, and vehicles within a certain radius of the player. The game features new weapons and updated versions of many human and Covenant weaponry from previous games, as well as reusable equipment called armor abilities. Sprinting makes a return and players can now use it independently of their armor ability. New gameplay mechanics include throwing and catching, which has been implemented in the multiplayer game modes Oddball and Grifball.

The campaign can be played alone, in co-op, or with up to three other players through Xbox Live. The "Infinity" multiplayer has players control a customizable Spartan-IV super-soldier. Players can progress through ranks by earning XP from completing matches and challenges. Gameplay items such as visual customizations, weapons, armor abilities, and various upgrades are unlocked and can be acquired by players when they gain ranks. Once players attain rank SR-50, they can enlist into a "Specialization", enabling them to unlock further cosmetic and gameplay-enhancing customizations for their Spartan. There are various playlists with different game types ranging from standard deathmatch to objective-oriented modes such as capture the flag.

Other game features include Forge, a map-editing tool wherein players can edit default multiplayer maps by adding or modifying spawn points, weapons, and items, or create new ones using canvases. Forge contains a new "magnet" feature for connecting forge pieces together. Theater mode allows players to view films, create video clips, and capture screenshots from recent matches in War Games or custom games. Halo 4 also offers a file sharing system that allows players to upload and share video clips, screenshots, custom maps, and game variants.

Halo 4 received positive reviews. Many reviewers were impressed by 343 Industries' debut effort and considered it a worthy addition to the series. The campaign received a varied reception from critics. Reviewers enjoyed Master Chief's return as the protagonist and the emotional connection between Master Chief and Cortana was highly praised. Competitive multiplayer was also well-received, but rReception towards Spartan Ops was less favorable than multiplayer and campaign; some reviewers expressed their disappointment in Spartan Ops replacing the cooperative Firefight mode. Criticism of the game as a whole were aimed at the brevity of missions and lack of replay value.