Deadliest Warrior: The Game

Deadliest Warrior: The Game is a fighting game played on Game Bang.

Game Information
Deadliest Warrior is a fighting game that pits two warriors from different time periods and locations in head-to-head combat in an open arena. Players are not restricted to a two-dimensional fighting plane like most fighting games and instead are allowed to move freely around the arena.[1] Each warrior has a unique set of weapons and attributes that the player must utilize appropriately in order to defeat their opponent. There are three different warrior classes, each utilizing different tactics based on evasive, defensive, and offensive capabilities. Guerillas lack armor, thus being more vulnerable to attacks but are much quicker in their movement and attacks, plus have a slow acting poison for their alternate projectile weapon. Champions specialize in heavier attacks and are slow due their use of a shield or heavy armor. Beserkers have strong attacks, but have weaker armor than the Champions and are slower than the Guerillas.

Each warrior has four weapons sets for use in combat; close range (one-handed, may also include shield) and mid range(two-handed) melee weapons, along with a long range projectile, plus a special unblockable yet dodgeable attack with a special weapon. Players can switch between each weapon when necessary, except special weapons which are activated by a two-button combo. Long ranged weapons have a pre-set amount of ammunition ranging between one and five shots depending on the warrior and weapon, (some of which may be reloaded by picking up the shot projectile if it did not connect, and can conversely be broken by the opponent). Each warrior has two weapons for each category (excluding special weapons), which players can select before each battle, both with their own different stats based on damage, speed, and injury type (piercing, slashing, and crushing). There are also two sets of armor to choose from, both providing varying levels of speed and defense from the three damage types. For some warriors, however, the armor only affects their appearance, and does not have any defensive capabilities. Such warriors include the Apache, Ninja, Pirate, Shaolin Monk, and Zande.

The game features a more realistic weapons damage system of fighting where weapons can cause heavy amounts of damage, breaking or amputating limbs, and potentially even instantly impinge fatal wounds such as from a strong strike to the chest or being decapitated, which subsequently can lead to some fights lasting as little as a few seconds without proper defense. In instances where limbs can be broken, warriors are not defeated but are drastically hindered. A broken leg can significantly impair movement, while a broken arm can limit the player to the use of just their close-combat weapon, as shields, mid range, and long range weapons require two hands. Amputated arms also hinder the same way but will also cause the warrior to bleed out, diminishing their health rapidly before dying, thus being defeated. Throughout a battle, a warrior can perform a special strike in which time is briefly slowed down. If a special strike lands when their opponent is critically low on health, the victor will perform a violent finishing kill/execution.